Industrial Grade Trade-Up — $2.07 Profit (10.8% ROI)
Cost $19.23 · 20% chance to profit · Industrial Grade rarity tier. Built from inputs from The Nuke Collection, The Safehouse Collection, The Sport & Field Collection, The Boreal Collection, The Harlequin Collection, The Ascent Collection, The Dust 2 Collection. Data sourced from real listings on CSFloat, DMarket, and Skinport.
Inputs
This trade-up contract uses 10 input skins of the same rarity. The 10 inputs are:
- UMP-45 | Fallout Warning (Field-Tested) — The Nuke Collection — $8.70
- UMP-45 | Fallout Warning (Field-Tested) — The Nuke Collection — $8.70
- MP9 | Orange Peel (Minimal Wear) — The Safehouse Collection — $0.16
- PP-Bizon | Cold Cell (Factory New) — The Sport & Field Collection — $0.18
- R8 Revolver | Leafhopper (Factory New) — The Boreal Collection — $0.20
- Tec-9 | Banana Leaf (Factory New) — The Harlequin Collection — $0.21
- SSG 08 | Tiger Tear (Factory New) — The Boreal Collection — $0.24
- AUG | Condemned (Minimal Wear) — The Safehouse Collection — $0.26
- Dual Berettas | Rose Nacre (Factory New) — The Ascent Collection — $0.27
- Five-SeveN | Orange Peel (Minimal Wear) — The Dust 2 Collection — $0.31
Outputs
The output skin is randomly selected from the next rarity tier in the matching collections, weighted proportionally by input count per collection. Possible outputs:
- AK-47 | Wintergreen (Minimal Wear) — 4% chance — est. $1.78
- MAC-10 | Poplar Thicket (Minimal Wear) — 4% chance — est. $0.25
- MP5-SD | Gold Leaf (Minimal Wear) — 4% chance — est. $0.19
- USP-S | Tropical Breeze (Factory New) — 4% chance — est. $1.96
- XM1014 | Copperflage (Minimal Wear) — 4% chance — est. $0.25
- Desert Eagle | Mint Fan (Minimal Wear) — 2% chance — est. $0.62
- FAMAS | Yeti Camo (Minimal Wear) — 2% chance — est. $0.86
- P2000 | Royal Baroque (Minimal Wear) — 2% chance — est. $0.62
- MP9 | Cobalt Paisley (Minimal Wear) — 2% chance — est. $0.65
- P90 | Reef Grief (Minimal Wear) — 2% chance — est. $0.66
- M4A4 | Radiation Hazard (Minimal Wear) — 20% chance — est. $103.59
- Five-SeveN | Fraise Crane (Minimal Wear) — 3% chance — est. $1.47
- Galil AR | Sky Mandala (Minimal Wear) — 3% chance — est. $0.78
- Zeus x27 | Earth Mandala (Minimal Wear) — 3% chance — est. $0.79
- UMP-45 | Warm Blooded (Minimal Wear) — 3% chance — est. $0.82
- FAMAS | Teardown (Minimal Wear) — 7% chance — est. $0.25
- Five-SeveN | Silver Quartz (Factory New) — 7% chance — est. $0.96
- SSG 08 | Acid Fade (Factory New) — 7% chance — est. $0.88
- Nova | Yorkshire (Minimal Wear) — 3% chance — est. $0.67
- P250 | Small Game (Minimal Wear) — 3% chance — est. $0.44
- SSG 08 | Zeno (Minimal Wear) — 3% chance — est. $0.70
- USP-S | Alpine Camo (Minimal Wear) — 3% chance — est. $0.65
- PP-Bizon | Brass (Minimal Wear) — 3% chance — est. $0.47
- M4A1-S | VariCamo (Minimal Wear) — 3% chance — est. $0.40
- SG 553 | Damascus Steel (Minimal Wear) — 3% chance — est. $0.45
Mechanics
In CS2, a trade-up contract accepts exactly 10 weapon skins of the same rarity and produces 1 skin of the next higher rarity. The output skin's float value is determined by the adjusted float formula: the average float of all 10 inputs is mapped into the output skin's condition range, producing a predictable wear result.
The output condition depends on where the average input float falls relative to the output skin's min and max float values. Lower-float inputs (closer to 0) tend to produce Factory New or Minimal Wear outputs; higher-float inputs (above 0.45) push toward Field-Tested, Well-Worn, or Battle-Scarred.
Profitability depends on three factors: (1) the cost of 10 inputs at current marketplace prices, (2) the expected value of the output distribution weighted by each skin's market price, and (3) the marketplace fees applied on both the buy and sell sides. This trade-up was calculated using live listing prices with all fees included.