Consumer Grade Trade-Up — $1.03 Profit (34.5% ROI)
Cost $2.99 · 10% chance to profit · Consumer Grade rarity tier. Built from inputs from The Aztec Collection, The Safehouse Collection, The Radiant Collection, The Dust 2 Collection, The Boreal Collection, The 2018 Nuke Collection, The 2018 Inferno Collection, The Harlequin Collection. Data sourced from real listings on CSFloat, DMarket, and Skinport.
Inputs
This trade-up contract uses 10 input skins of the same rarity. The 10 inputs are:
- SSG 08 | Lichen Dashed (Battle-Scarred) — The Aztec Collection — $2.14
- SCAR-20 | Contractor (Minimal Wear) — The Safehouse Collection — $0.03
- Dual Berettas | Contractor (Minimal Wear) — The Safehouse Collection — $0.05
- PP-Bizon | Wood Block Camo (Factory New) — The Radiant Collection — $0.06
- PP-Bizon | Wood Block Camo (Factory New) — The Radiant Collection — $0.08
- G3SG1 | Desert Storm (Minimal Wear) — The Dust 2 Collection — $0.09
- Negev | Raw Ceramic (Factory New) — The Boreal Collection — $0.10
- Nova | Mandrel (Factory New) — The 2018 Nuke Collection — $0.12
- AUG | Sweeper (Factory New) — The 2018 Inferno Collection — $0.15
- R8 Revolver | Mauve Aside (Factory New) — The Harlequin Collection — $0.17
Outputs
The output skin is randomly selected from the next rarity tier in the matching collections, weighted proportionally by input count per collection. Possible outputs:
- PP-Bizon | Candy Apple (Factory New) — 3% chance — est. $0.20
- Glock-18 | High Beam (Factory New) — 3% chance — est. $0.16
- MAC-10 | Calf Skin (Minimal Wear) — 3% chance — est. $0.17
- R8 Revolver | Nitro (Minimal Wear) — 3% chance — est. $0.22
- AK-47 | VariCamo Grey (Minimal Wear) — 1% chance — est. $0.12
- Dual Berettas | Polished Malachite (Minimal Wear) — 1% chance — est. $0.14
- Galil AR | Acid Dart (Minimal Wear) — 1% chance — est. $0.05
- P2000 | Marsh (Minimal Wear) — 1% chance — est. $0.05
- MAC-10 | Acid Hex (Factory New) — 1% chance — est. $0.16
- P90 | Mustard Gas (Minimal Wear) — 1% chance — est. $0.06
- R8 Revolver | Leafhopper (Minimal Wear) — 1% chance — est. $0.05
- SSG 08 | Tiger Tear (Factory New) — 1% chance — est. $0.16
- Tec-9 | Garter-9 (Minimal Wear) — 1% chance — est. $0.08
- FAMAS | Grey Ghost (Minimal Wear) — 3% chance — est. $0.07
- Galil AR | O-Ranger (Minimal Wear) — 3% chance — est. $0.06
- M4A4 | Steel Work (Minimal Wear) — 3% chance — est. $0.05
- P250 | Sedimentary (Minimal Wear) — 3% chance — est. $0.06
- SG 553 | Basket Halftone (Minimal Wear) — 3% chance — est. $0.04
- Tec-9 | Citric Acid (Minimal Wear) — 3% chance — est. $0.06
- AK-47 | Jungle Spray (Minimal Wear) — 5% chance — est. $48.52
- M4A4 | Jungle Tiger (Minimal Wear) — 5% chance — est. $29.31
- MP5-SD | Picnic (Minimal Wear) — 2% chance — est. $0.10
- MP7 | Coral Paisley (Minimal Wear) — 2% chance — est. $0.11
- SSG 08 | Calligrafaux (Minimal Wear) — 2% chance — est. $0.15
- Tec-9 | Banana Leaf (Minimal Wear) — 2% chance — est. $0.08
- XM1014 | XoooM (Minimal Wear) — 2% chance — est. $0.08
- AUG | Condemned (Minimal Wear) — 3% chance — est. $0.14
- G3SG1 | VariCamo (Minimal Wear) — 3% chance — est. $0.05
- Galil AR | VariCamo (Minimal Wear) — 3% chance — est. $0.08
- M249 | Gator Mesh (Minimal Wear) — 3% chance — est. $0.04
- MP9 | Orange Peel (Minimal Wear) — 3% chance — est. $0.15
- USP-S | Forest Leaves (Minimal Wear) — 3% chance — est. $0.14
- Galil AR | Cold Fusion (Minimal Wear) — 3% chance — est. $0.25
- M4A4 | Mainframe (Factory New) — 3% chance — est. $0.50
- MP7 | Motherboard (Factory New) — 3% chance — est. $0.44
- Negev | Bulkhead (Factory New) — 3% chance — est. $0.46
- AK-47 | Safari Mesh (Minimal Wear) — 2% chance — est. $0.22
- Five-SeveN | Orange Peel (Minimal Wear) — 2% chance — est. $0.15
- MAC-10 | Palm (Minimal Wear) — 2% chance — est. $0.16
- Sawed-Off | Snake Camo (Minimal Wear) — 2% chance — est. $0.19
- Tec-9 | VariCamo (Minimal Wear) — 2% chance — est. $0.05
Mechanics
In CS2, a trade-up contract accepts exactly 10 weapon skins of the same rarity and produces 1 skin of the next higher rarity. The output skin's float value is determined by the adjusted float formula: the average float of all 10 inputs is mapped into the output skin's condition range, producing a predictable wear result.
The output condition depends on where the average input float falls relative to the output skin's min and max float values. Lower-float inputs (closer to 0) tend to produce Factory New or Minimal Wear outputs; higher-float inputs (above 0.45) push toward Field-Tested, Well-Worn, or Battle-Scarred.
Profitability depends on three factors: (1) the cost of 10 inputs at current marketplace prices, (2) the expected value of the output distribution weighted by each skin's market price, and (3) the marketplace fees applied on both the buy and sell sides. This trade-up was calculated using live listing prices with all fees included.