Consumer Grade Trade-Up — $1.01 Profit (16.8% ROI)
Cost $6.03 · 20% chance to profit · Consumer Grade rarity tier. Built from inputs from The Canals Collection, The Italy Collection, The Harlequin Collection, The 2018 Inferno Collection, The Ascent Collection, The Boreal Collection. Data sourced from real listings on CSFloat, DMarket, and Skinport.
Inputs
This trade-up contract uses 10 input skins of the same rarity. The 10 inputs are:
- CZ75-Auto | Indigo (Field-Tested) — The Canals Collection — $2.53
- R8 Revolver | Canal Spray (Field-Tested) — The Canals Collection — $2.57
- AUG | Contractor (Minimal Wear) — The Italy Collection — $0.03
- R8 Revolver | Mauve Aside (Factory New) — The Harlequin Collection — $0.06
- UMP-45 | Mudder (Minimal Wear) — The 2018 Inferno Collection — $0.07
- Nova | Sand Dune (Minimal Wear) — The Italy Collection — $0.09
- MP9 | Buff Blue (Factory New) — The Ascent Collection — $0.10
- FAMAS | Palm (Factory New) — The Boreal Collection — $0.12
- MP9 | Bee-Tron (Factory New) — The Harlequin Collection — $0.22
- MP9 | Bee-Tron (Factory New) — The Harlequin Collection — $0.24
Outputs
The output skin is randomly selected from the next rarity tier in the matching collections, weighted proportionally by input count per collection. Possible outputs:
- Dual Berettas | Rose Nacre (Factory New) — 1% chance — est. $0.47
- Five-SeveN | Sky Blue (Factory New) — 1% chance — est. $0.24
- Galil AR | Robin's Egg (Factory New) — 1% chance — est. $0.42
- Glock-18 | Ocean Topo (Factory New) — 1% chance — est. $0.38
- M4A4 | Naval Shred Camo (Factory New) — 1% chance — est. $0.37
- Negev | Sour Grapes (Factory New) — 1% chance — est. $0.47
- Nova | Turquoise Pour (Factory New) — 1% chance — est. $0.37
- Zeus x27 | Electric Blue (Factory New) — 1% chance — est. $0.49
- XM1014 | Gum Wall Camo (Factory New) — 1% chance — est. $0.41
- AK-47 | VariCamo Grey (Factory New) — 1% chance — est. $0.55
- Dual Berettas | Polished Malachite (Factory New) — 1% chance — est. $0.81
- Galil AR | Acid Dart (Factory New) — 1% chance — est. $0.18
- P2000 | Marsh (Factory New) — 1% chance — est. $0.18
- MAC-10 | Acid Hex (Factory New) — 1% chance — est. $0.16
- P90 | Mustard Gas (Factory New) — 1% chance — est. $0.46
- R8 Revolver | Leafhopper (Factory New) — 1% chance — est. $0.48
- SSG 08 | Tiger Tear (Factory New) — 1% chance — est. $0.16
- Tec-9 | Garter-9 (Factory New) — 1% chance — est. $0.25
- MP5-SD | Picnic (Factory New) — 6% chance — est. $0.25
- MP7 | Coral Paisley (Factory New) — 6% chance — est. $0.33
- SSG 08 | Calligrafaux (Factory New) — 6% chance — est. $1.40
- Tec-9 | Banana Leaf (Factory New) — 6% chance — est. $0.22
- XM1014 | XoooM (Factory New) — 6% chance — est. $0.16
- AK-47 | Baroque Purple (Factory New) — 5% chance — est. $86.49
- P250 | Dark Filigree (Factory New) — 5% chance — est. $17.94
- SG 553 | Candy Apple (Factory New) — 5% chance — est. $12.74
- Tec-9 | Orange Murano (Factory New) — 5% chance — est. $16.50
- PP-Bizon | Candy Apple (Factory New) — 3% chance — est. $0.19
- Glock-18 | High Beam (Factory New) — 3% chance — est. $0.16
- MAC-10 | Calf Skin (Factory New) — 3% chance — est. $0.79
- R8 Revolver | Nitro (Minimal Wear) — 3% chance — est. $0.22
- Dual Berettas | Stained (Factory New) — 3% chance — est. $1.52
- P2000 | Granite Marbleized (Minimal Wear) — 3% chance — est. $0.60
- M4A1-S | Boreal Forest (Minimal Wear) — 3% chance — est. $0.25
- Nova | Candy Apple (Factory New) — 3% chance — est. $0.22
- UMP-45 | Gunsmoke (Minimal Wear) — 3% chance — est. $0.19
- XM1014 | CaliCamo (Factory New) — 3% chance — est. $0.49
Mechanics
In CS2, a trade-up contract accepts exactly 10 weapon skins of the same rarity and produces 1 skin of the next higher rarity. The output skin's float value is determined by the adjusted float formula: the average float of all 10 inputs is mapped into the output skin's condition range, producing a predictable wear result.
The output condition depends on where the average input float falls relative to the output skin's min and max float values. Lower-float inputs (closer to 0) tend to produce Factory New or Minimal Wear outputs; higher-float inputs (above 0.45) push toward Field-Tested, Well-Worn, or Battle-Scarred.
Profitability depends on three factors: (1) the cost of 10 inputs at current marketplace prices, (2) the expected value of the output distribution weighted by each skin's market price, and (3) the marketplace fees applied on both the buy and sell sides. This trade-up was calculated using live listing prices with all fees included.