Industrial Grade Trade-Up — $2.73 Profit (28.6% ROI)
Cost $9.54 · 10% chance to profit · Industrial Grade rarity tier. Built from inputs from The Achroma Collection, The Ascent Collection, The Train Collection, The Sport & Field Collection, The Nuke Collection, The Italy Collection. Data sourced from real listings on CSFloat, DMarket, and Skinport.
Inputs
This trade-up contract uses 10 input skins of the same rarity. The 10 inputs are:
- MP5-SD | Snow Splash (Factory New) — The Achroma Collection — $0.23
- R8 Revolver | Dark Chamber (Factory New) — The Achroma Collection — $0.22
- XM1014 | Gum Wall Camo (Factory New) — The Ascent Collection — $0.18
- MAG-7 | Metallic DDPAT (Factory New) — The Train Collection — $0.14
- MP5-SD | Savannah Halftone (Field-Tested) — The Sport & Field Collection — $0.08
- P90 | Fallout Warning (Field-Tested) — The Nuke Collection — $7.90
- MP5-SD | Snow Splash (Factory New) — The Achroma Collection — $0.21
- UMP-45 | Gunsmoke (Minimal Wear) — The Italy Collection — $0.19
- FAMAS | Vendetta (Factory New) — The Achroma Collection — $0.24
- MAG-7 | Metallic DDPAT (Factory New) — The Train Collection — $0.15
Outputs
The output skin is randomly selected from the next rarity tier in the matching collections, weighted proportionally by input count per collection. Possible outputs:
- Glock-18 | Candy Apple (Factory New) — 3% chance — est. $1.41
- MP7 | Anodized Navy (Factory New) — 3% chance — est. $0.80
- Sawed-Off | Full Stop (Factory New) — 3% chance — est. $0.73
- M4A4 | Radiation Hazard (Minimal Wear) — 10% chance — est. $115.60
- Desert Eagle | Urban Rubble (Factory New) — 10% chance — est. $0.37
- Sawed-Off | Amber Fade (Factory New) — 10% chance — est. $0.71
- AUG | Creep (Factory New) — 10% chance — est. $0.78
- Desert Eagle | The Daily Deagle (Factory New) — 10% chance — est. $0.72
- P2000 | Grip Tape (Factory New) — 10% chance — est. $0.83
- P90 | Aeolian Light (Factory New) — 10% chance — est. $0.73
- Nova | Yorkshire (Factory New) — 3% chance — est. $1.05
- P250 | Small Game (Factory New) — 3% chance — est. $0.78
- SSG 08 | Zeno (Factory New) — 3% chance — est. $0.70
- USP-S | Alpine Camo (Factory New) — 3% chance — est. $1.07
- Desert Eagle | Mint Fan (Factory New) — 2% chance — est. $0.89
- FAMAS | Yeti Camo (Factory New) — 2% chance — est. $1.36
- P2000 | Royal Baroque (Factory New) — 2% chance — est. $0.98
- MP9 | Cobalt Paisley (Factory New) — 2% chance — est. $1.01
- P90 | Reef Grief (Factory New) — 2% chance — est. $1.04
Mechanics
In CS2, a trade-up contract accepts exactly 10 weapon skins of the same rarity and produces 1 skin of the next higher rarity. The output skin's float value is determined by the adjusted float formula: the average float of all 10 inputs is mapped into the output skin's condition range, producing a predictable wear result.
The output condition depends on where the average input float falls relative to the output skin's min and max float values. Lower-float inputs (closer to 0) tend to produce Factory New or Minimal Wear outputs; higher-float inputs (above 0.45) push toward Field-Tested, Well-Worn, or Battle-Scarred.
Profitability depends on three factors: (1) the cost of 10 inputs at current marketplace prices, (2) the expected value of the output distribution weighted by each skin's market price, and (3) the marketplace fees applied on both the buy and sell sides. This trade-up was calculated using live listing prices with all fees included.