Consumer Grade Trade-Up — $1.01 Profit (16.8% ROI)
Cost $6.01 · 13% chance to profit · Consumer Grade rarity tier. Built from inputs from The Ascent Collection, The Control Collection, The Dust 2 Collection, The Bank Collection, The Radiant Collection. Data sourced from real listings on CSFloat, DMarket, and Skinport.
Inputs
This trade-up contract uses 10 input skins of the same rarity. The 10 inputs are:
- SG 553 | Night Camo (Factory New) — The Ascent Collection — $0.10
- CZ75-Auto | Jungle Dashed (Field-Tested) — The Control Collection — $1.15
- CZ75-Auto | Jungle Dashed (Field-Tested) — The Control Collection — $1.18
- P250 | Forest Night (Field-Tested) — The Control Collection — $1.24
- CZ75-Auto | Jungle Dashed (Field-Tested) — The Control Collection — $1.23
- Nova | Predator (Minimal Wear) — The Dust 2 Collection — $0.03
- CZ75-Auto | Jungle Dashed (Battle-Scarred) — The Control Collection — $0.93
- MP7 | Forest DDPAT (Minimal Wear) — The Bank Collection — $0.04
- MP9 | Sand Dashed (Minimal Wear) — The Dust 2 Collection — $0.05
- P90 | Desert Halftone (Factory New) — The Radiant Collection — $0.06
Outputs
The output skin is randomly selected from the next rarity tier in the matching collections, weighted proportionally by input count per collection. Possible outputs:
- Dual Berettas | Rose Nacre (Minimal Wear) — 1% chance — est. $0.05
- Five-SeveN | Sky Blue (Minimal Wear) — 1% chance — est. $0.06
- Galil AR | Robin's Egg (Minimal Wear) — 1% chance — est. $0.07
- Glock-18 | Ocean Topo (Minimal Wear) — 1% chance — est. $0.14
- M4A4 | Naval Shred Camo (Minimal Wear) — 1% chance — est. $0.08
- Negev | Sour Grapes (Field-Tested) — 1% chance — est. $0.01
- Nova | Turquoise Pour (Minimal Wear) — 1% chance — est. $0.06
- Zeus x27 | Electric Blue (Field-Tested) — 1% chance — est. $0.01
- XM1014 | Gum Wall Camo (Minimal Wear) — 1% chance — est. $0.05
- Desert Eagle | The Bronze (Factory New) — 13% chance — est. $45.93
- Dual Berettas | Switch Board (Minimal Wear) — 13% chance — est. $3.68
- MAG-7 | Carbon Fiber (Factory New) — 13% chance — est. $3.31
- MP5-SD | Nitro (Field-Tested) — 13% chance — est. $2.93
- AK-47 | Safari Mesh (Field-Tested) — 4% chance — est. $0.06
- Five-SeveN | Orange Peel (Field-Tested) — 4% chance — est. $0.01
- MAC-10 | Palm (Field-Tested) — 4% chance — est. $0.03
- Sawed-Off | Snake Camo (Field-Tested) — 4% chance — est. $0.01
- Tec-9 | VariCamo (Minimal Wear) — 4% chance — est. $0.05
- FAMAS | Grey Ghost (Minimal Wear) — 2% chance — est. $0.05
- Galil AR | O-Ranger (Field-Tested) — 2% chance — est. $0.01
- M4A4 | Steel Work (Minimal Wear) — 2% chance — est. $0.05
- P250 | Sedimentary (Minimal Wear) — 2% chance — est. $0.05
- SG 553 | Basket Halftone (Minimal Wear) — 2% chance — est. $0.04
- Tec-9 | Citric Acid (Minimal Wear) — 2% chance — est. $0.05
- G3SG1 | Green Apple (Factory New) — 2% chance — est. $0.27
- Glock-18 | Death Rattle (Field-Tested) — 2% chance — est. $0.08
- MAC-10 | Silver (Factory New) — 2% chance — est. $0.29
- Nova | Caged Steel (Factory New) — 2% chance — est. $0.25
- UMP-45 | Carbon Fiber (Factory New) — 2% chance — est. $0.17
Mechanics
In CS2, a trade-up contract accepts exactly 10 weapon skins of the same rarity and produces 1 skin of the next higher rarity. The output skin's float value is determined by the adjusted float formula: the average float of all 10 inputs is mapped into the output skin's condition range, producing a predictable wear result.
The output condition depends on where the average input float falls relative to the output skin's min and max float values. Lower-float inputs (closer to 0) tend to produce Factory New or Minimal Wear outputs; higher-float inputs (above 0.45) push toward Field-Tested, Well-Worn, or Battle-Scarred.
Profitability depends on three factors: (1) the cost of 10 inputs at current marketplace prices, (2) the expected value of the output distribution weighted by each skin's market price, and (3) the marketplace fees applied on both the buy and sell sides. This trade-up was calculated using live listing prices with all fees included.